Wild Bunch #1
A Daring Escape
06/07/2022
Moewko, Tricks, and Winnefred boarded the Escape out of Queen's Meet after receiving a special mission from Magnus to investigate a powerful magical artifact in the Nectorous Woods.
They intend to meet a contact west of the woods and present a seal of the Listeners to begin their investigation
Captain Alamy North and First Mate Timbo Penny set sail along with another mysterious passenger, a pale skinned man named Kreene who seemingly has a distaste for sunlight
Tricks used his skill in craft to create a quality fishing net from the rope on board which Meowko then used to catch a feast of fish for the crew
After three days of sailing into their two week journey, they were approached by a ship crewed by Dawn Chasers, lead by a man named Executor Poole
Poole asked to search the ship for a reported undead out of Queen's Meet who booked passage on the Escape but Meowko and Tricks refused to allow him free reign
Thinking fast, Winnefred warned Kreene there were armored warriors after him, then disguised himself to look like Kreene, darted across the deck of the ship, and jumped overboard
While the Dawn Chasers left back to their own ship and in effort to retrieve the fake Kreene, the real Kreene, with the help of Moewko and Tricks hauled Winnefred back on board just in time to keep from being spotted
The Escape made for Venture Ridge, a small port a few hours from their location, knowing the Dawn Chasers would be looking for them once the waters proved empty.